Baron Alderman

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Baron alderman.JPG
Baron Alderman
Player: @FredrikSvanberg
Origin: Magic
Archetype: Mastermind
Threat Level: 26
Personal Data
Real Name: Baron Alderman
Known Aliases: Confidential
Species: Presumed Human
Age: Confidential
Height: 5' 10"
Weight: 150 lbs
Eye Color: Silver
Hair Color: Black
Biographical Data
Nationality: British
Occupation: Pirate
Place of Birth: Confidential
Base of Operations: Port Oakes
Marital Status: Unknown, probably single
Known Relatives: Confidential
Known Powers
Shadow manipulation
Known Abilities
Extremely wealthy
Equipment
Pistols, submarine
No additional information available.


Contents

Affiliations

Personality

There is something about him that makes him seem taller than he really is, more imposing. He moves and acts like a natural leader, like someone who expects obedience and loyalty. Rarely the one to raise his voice, he seems to be able to command his crew even without words. A simple raised eyebrow or a quick glance can cause unexpected amounts of activity in his underlings. He is quite reserved and won't brag or make any blatant displays of power to try to impress anyone.

Powers

Pirates

The crew of The Shadow is fiercely loyal, possibly as a result of strange mental domination or another unknown power. For his excursions on the less dangerous islands of the Rogue Isles Baron will usually bring along just two or three pirates, leaving the heavy artillery to watch the sub. These pirates carry heavy handguns and possess itchy trigger fingers.

Recently some of his crew have started using various incendiary devices, despite what can only be described as Baron's extreme discomfort. Perhaps he doesn't trust them with high explosives.

Very few surviving witnesses have reported that there may be a lot more crew members around than first meets the eye. Apparently as many as a dozen pirates can emerge from the shadows to attack and beat down an enemy in a savage fashion. How these pirates can remain undetected might be explained by Baron's mastery over shadows and darkness.

Shadow Manipulation

Survivors have witnessed how Baron seemingly can cause shadows to attack their owners, clouding their vision and weigh them down with semi-solid, sticky darkness. He is also rumored to be able to eat a person's shadow, healing himself in the process. How Baron gained power over shadows and exactly how the power works remains a mystery.

Baron will often surround himself with semi-solid darkness to hide and protect not only him but also his pirate crew.

Abilities

Drunken crew-members have talked about Baron in terms that indicate that he might not be entirely human. Among the various abilities that have been mentioned, some are more outrageous than others and all of them are at best to be considered the witless ramblings of drunken pirates. These abilities include:


Weaknesses and Limitations

Unknown, but some people have theories, gleaned from information gained by drunken pirates and gibbering madmen in various bars around Port Oakes.

Equipment

Automatic pistols. Standard US Marine issue, marked with the name of the previous owner, the former captain of The Shadow.

The Shadow

An old submarine, almost a legend among sea-faring folks in the area. There are rumors going around that it's a cursed ship crewed by the dead. Who knows what strange and dark secrets it may have uncovered in the waters of the Rogue Isles?

Character History

It is unknown when he became the captain of The Shadow. The ship and its accursed crew has roamed the waters around the Rogue Isles ever since the second World War. The submarine is believed to be an old german sub, captured by a crew of allied marines who later deserted and took the sub as their own, but it has been rebuilt and repaired often enough to make identification quite difficult, if possible at all.

The story goes that Baron won the ship in a game of cards in New Orleans. Another story says that he joined the crew and challenged the old captain to a duel for his position. The same crewmen have told both these stories as well as other, even more far-fetched ones, in different places at different times. This would give us reason to suspect that the truth might be something different altogether.

Further Adventures

Baron has been suspected of treason and conspiracy against Arachnos at least twice. Both times he managed to clear his reputation, once by Ghost Widow's testimony and once by capturing a Longbow agent that had escaped from an Arachnos base just as he was about to be interrogated. Since the surveillance cameras couldn't detect anyone helping the agent escape, Arachnos naturally suspected Baron. As he brought back the agent to the arbiters he assured them that it must have been someone else who can't be photographed or caught on video. Baron was in the company of twelve of his closest friends at the time so the arbiters accepted that answer and let him go with a warning.

He has spent a lot of time talking to marshall Brass in Aeon City, perhaps as a part of the deal he struck with the arbiters. Obviously Arachnos are keeping an eye on him... or is he working for them, in a completely deniable fashion?

There was nothing deniable about the way he helped bust out three dangerous super-powered criminals from the Zig. As a da capo he helped defend a ship carrying escaped prisoners en route to Mercy Island from a highly illegal boarding action by Longbow forces. Obviously Baron doesn't want competition in the pirate business, especially not from hypocritical do-gooders like Longbow.


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