Crystal Crash

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He'll get to the Trolls in a minute. Photo ops take priority.
The Crystal Crash
Origin: Mutation
Archetype: Tanker
Security Level: 40
Real Name: Chris Crash (Formerly Krystian Chrostowski)
Known Aliases: None
Nationality: Polish-American
Occupation: Superhero
Place of Birth: Milwaukee, Wisconsin
Base of Operations: Skyway City, Paragon City
Marital Status: Dating Miss Sunspring
Known Relatives: None
Physical Data
Species: Mutant
Age: 98
Height / Weight : 6'0" / 350 lbs.
Eye / Hair Color: Hazel / Black
Known Powers
Immortality, Super Strength, Crystal formation
Known Abilities
Mixed Martial Arts (Self Taught), Survival Skills, Uncanny Unlikability
Protective goggles, aural shielding
Updated: 1/20/2012 - Player: @Amarlex

Crystal Crash is basically what you get if you take a Golden Age "boyscout" hero and give him an insufferable ego and the casual racism of Clint Eastwood's character from Gran Torino. He's also a way for me to explore playing a 'mercenary hero'; I've always liked that idea and the concepts behind it but none of my other characters fit the bill for that sort of hero work. Crash filled that gap, and while I don't play him often, he's always entertaining when I do.



Krystian Chrostowski was born on April 5th, 1913. In December of 1939, Krystian suddenly gained 100 pounds of extra body weight, along with vastly increased muscle and bone density. In February of 1940, Krystian discovered that he was able to create a nearly indestructible, extremely heavy crystalline substance that he could use both as armor and as a weapon. He quickly decided to follow the example of Statesman and other superheroes and donned a homemade costume, changing his legal name to "Chris Crash" and taking on the superhero name "The Crystal Crash". After a brief stint in local hero work, Chris decided to follow his peers into Europe, fighting to liberate the homeland of his father from the Nazis. It worked out pretty well for him.

In the years after World War 2, the Crystal Crash garnered a sour reputation for being nearly impossible to work with and having an extremely mercenary attitude; although Chris never killed a single person, he would work for extremely dubious, if still borderline legal, operations as long as they paid him well enough.

Working up a small fortune from his mercenary work, Chris retired for a few decades. Eventually he came back onto the spotlight in 1979, with a slightly updated costume and a new mutation - the ability to teleport long distances with little effort. Moving to Eastern Europe in 1983, he did mercenary jobs here and there, occasionally trading blows with Soviet heroes and stirring up Cold War hostilities that were a PR nightmare for both NATO and the Soviet Bloc.

In late 2010, Chris moved back to the United States and was quickly put under investigation by the FBSA - the enemies he'd made during his time in the United States still hadn't forgotten him, and he was quickly buried in a mountain of red tape and sexual harassment complaints.

Currently, Chris is attempting to build up a 'good reputation' among the citizens of Paragon, taking on a few jobs with Hero Corps to keep up appearances.

As a side note, the woman who was assigned to investigate his sexual harassment charges is now sleeping with him. Jerks get all the girls.



Power Grid
1 2 3 4 5 6 7
  Energy Projection
  Fighting Skill


((If you'd like to see Chris' opinion on your character, feel free to post their name here. I promise I'll get to it!))





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"Pig." - Daisy

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