Mind Mistral

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Mind Mistral
Player: @DivineGodess
Origin: Science
Archetype: Dominator
Threat Level: 50
Personal Data
Real Name: Project XFA
Known Aliases: Confidential
Species: Genetically engineered human
Age: 24
Height: 5'8"
Weight: 124 lbs.
Eye Color: Piercing purple-blue, as if they can see into you.
Hair Color: Black
Biographical Data
Nationality: Crey.
Occupation: Arachnos officer, X-Patriot's psychic. Owner of the St. Martial strip club "Psyz Matters"
Place of Birth: Paragon City
Base of Operations: Crey.
Marital Status: Single
Known Relatives: None.
Known Powers
Telepathy/Mind control
Known Abilities
Confidential
Equipment
Her belt, seemingly full of ammunition.
No additional information available.


Contents

Life

Want, take, have.

~~Faith, "Bad Girls" episode, Buffy the Vampire Slayer



The Mating Dance


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It was the 13th of December, 1986. Countess Crey had just signed a contract concerning the production of "Psychic Crey Tanks" to be genetically humans with added brain cells. Countess Crey didn't think much of the project at all, deeming it "futile". Though, one month later when the brain cell took to the sperm and the ovum cell in the test tube, a superior overmind was born. This shocked the Countess, and demanded the termination of all but one of the test tubes, to see how it played out. The brain cells became dominant over the sperm and the ovum, controlling which genes to alter and which to enhance. Through this scientifically advanced medical marvel, a test tube baby was born. Incubated for nine months exactly, to the second, before the Countess demanded to see this "human". She deemed it uncontrollable when the baby's psychic screams wracked the mind of the Crey executive board. The baby was supposed to be put out into the trash with the radioctive waste the next day - but something stopped the doctor from proceeding. As he held the baby over the ledge of the barrel full of waste, something in his mind exploded. He had a splitting headache, put the baby down safely - picked up the nearest sharp object, and shoved it precisely into his heart. Any doctor that went within 5 metres of the baby found himself under a trance, to take care of the child's needs. This continued for four years. By this stage, the child not only was aware of her powers, but could use them under her own will. Unknown to the Countess, the baby lived for twenty two years amazingly, controlling the whole division by this time, to service her needs efficiently. Her brain had developed rapidly by this stage, and she was by far one of the most gifted psychics in the Rogue Isles. Eventually she tired of the Crey lab and longed for the outside. Breaking out was the simple task of confusing the doorman, and before she knew it she was standing before the tall radio tower in Grandville.


A Scorpion's Sting


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She was immediately drawn to the raw power of Black Scorpion. She enticed his mind to help her, and he fell slave to her domination. He threw money at her for an outfit, and to get her started. She was eventually discovered by Ghost Widow to be controlling Scorpion, and the two duelled. Impressed by each other's power, the duel ended in a shockwave rattling the very isles. Both hurt, but still conscious left Lord Recluse to determine one thing: He must have this majestic woman. When she explained everything to Recluse, he allowed her to join his ranks, but always under careful observation. She lusted for power, and would do anything to achieve more of it.

The Megalo Years


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Megalomaniac gripped Mistral by the breasts and yanked her deep into a pool of treachery and power. She was always searching for how to gain the next bit of control - through cheating at gambling to murder and money. She eventually bought up an underground network of Strip clubs scattered through the Rogue Isles - the dancers were all psychics of different strengths, to allure men there, to take their money and leave them staring until they went raw and starved. The chain was called "Psyz Matters" and brought in money like wildfire. This money gained her notable wealth and position among the Rogue Isles, and she was eventually approached by a notorious Hero-slayer. Planetary Traveler.

PeeTee


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He offered her power. He offered her money. Who could resist? In her blind lust for power, she became vulnerable to luring, and would do anything for more control. Planetary Traveler took advantage of her weakness, and enlisted her to the X-Patriots. A hardcore group of ex-heroes searching for more standing in the Rogue Isles. Eventually, they would rise to the top of the pile, and demolish all other villain groups. Her love of power stopped her from destroying the X-Patriots, so instead she joined them, and learned to love them, as she had never felt before.

Revenge


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Just as Countess Crey had predicted, Mind Mistral was "uncontrollable". Since her birth she had carried a passionate hatred for Crey Industries, and often turns this anger into action. She was offered a job by Tavish Bell in Grandville, and despite her taste for more power, she broke his wrist and left him on his way. When Countess Crey heard of the truth of the baby 20 years before, she was enraged and publicly called out Mind Mistral. Regent Korol set up the meeting, and the two had a psionic showdown worthy of the greats. Mistral appeared victorious, after having tortured the Countess' mind with the hatred of 24 years, and finally let out one of her largest attacks - she had never felt so strong, and a surge ran through her, enabling her to let out a massive piercing Psychic Shockwave. The entire Crey facility was dead, except the Countess, who had passed out from the pain, and Mistral had learned to control her greatest power of all, the shockwave.


Powers

Mistral's powers come from her "psychic" genetic structure (which was modified heavily by Crey, using a sperm, ovum and a brain cell in the one tube). She can read minds, and demolish them as she sees fit.


Mental

Blas.png Her main focus is her telepathy. She is a powerful psychic, being able to read most people's minds, with a few exceptions. The range of her telepathy seems to be several miles, more if she concentrates. She has the power to grab hold of people's minds and rewrite them as she sees fit...but her main strength is the ability to swallow minds whole, ripping out a person's psyche and adding it to her own. This is a practice she continues to this day, adding new minds to her psyche, and increasing her power. It should be noted that she is more or less in absolute control of her own mind, and as a result, it's extremely difficult to influence her with brute mental force, or even with mind-altering drugs or pheremones. (New with i13 :D ) Mistral can mentally project a force field around herself to protect herself from all attacks, like Sister Psyche can.

Weaponry

Blast.png Her Arachnos mace is her "back-up", or main source of smashing damage. Instead of relying on strategic mental techniques, she can use the mace as brute force to blast and to liquefy her foes with the unique Arachnos weaponry. She also has the ability to call upon a Toxic Tarantula. She also has access to the Arachnos Leviathan Arsenal, and has the ability to summon a spout of water at a targetted location.





Weakness

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Fire. Ice. Negative Energy. Energy. They burn through her like a flame on wood, she doesn't have the strength to take it, and often her mind over body technique is the only thing that keeps her alive. The fire and ice affect her skin differently to a normal person's, for some odd reason it simply crawls and surrenders to the elements, leaving her extremely susceptible to further attack. The energies on the other hand don't reduce her resistances, but just shock her to her very core.


Allies

Be nice to people on your way up because you meet them on your way down.

~~Jimmy Durante

Reag - A friend of her's she met in the X-Patriots.

Hiro Pyre - One of the higher up members of the X-Patriots.

Seven Seas Cassidy - One of her dearest friends in the world.

Pumpkin Princess - Guild frie




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