The Clan of the Spinning Shuriken

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This is a Work in Progress. I am Currently just putting down the enemies, and then I will put down the storyline.

Contents

Enemies

Minions

Berzerker

The Berzerkers are the distractions of the Clan. They do damage, but don't take much to kill. The Berzerkers will gladly risk their lives for the clan.

Powers

Nimble Slash Melee, Minor Damage (Lethal)

Power Slice Melee, Moderate Damage(Lethal)

Abating Strike Melee, Moderate Damage (Lethal), Foe -Defense.

Throwing Knives ???

Shriek Ranged, Minor Damage(Smashing/Energy), Foe -Damage Resistance

Scream Ranged, Moderate Damage over Time(Smashing/Energy), Foe -Damage Resistance

Howl Ranged Cone, Medium Damage(Smashing/Energy), Foe - Damage Resistance(All)


Red Fist Initiate

The Red Fist are the up-front soldiers of the Clan of the Spinning Shuriken, named after the effect of channelling Chi into the fists. New soldiers are taught martial arts, mainly, as well as how to channel their Chi.

Powers

Thunder Kick Melee, Minor Damage (Smash), Minor Disorient

Storm Kick Melee, Moderate Damage (Smash)

Shuriken Ranged, Minor Damage (Lethal)

Power Bolt Ranged, Minor Damage(Energy/Smash), Foe: Knockback

Bone Smasher Melee, High Damage(Smash/Energy), Foe: Disorient

Power Push Ranged Minor Damage(Energy/Smash), Foe: High Knockback

Power Blast Ranged, Moderate Damage(Energy/Smash), Foe: Knockback

Whirling Hands Point Blank Area of Effect Melee, Moderate Damage(Smash/Energy)

Lieutenants

Shadow Arrow

The deadly Shadow Arrows are trained the old fashion way- Ninjitsu. They are skilled with the bow and have a deadly arsenal of different arrows. The Shadow Arrows stopped introducing new people as of 2002, and so you will never come across an initiate.

Powers

Snap Shot Ranged, Minor Damage (Lethal)

Aimed Shot Ranged, Moderate Damage (Lethal)

Fistful of Arrows Ranged (Cone), Moderate Damage (Lethal)

Aim Self +To-Hit, +Damage

Explosive Shot Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback

Stunning Shot Ranged, Foe Disorient, Minor Damage (Smashing)

Hide Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)

Ninja Reflexes Toggle: Self +Defense(Melee), +Resistance(Defense Debuff)

Danger Sense Toggle: Self +Defense(Ranged, Area of Effect), +Perception, +Resistance(Defense Debuff)



Red Fist

The Red Fist are the up-front soldiers of the Clan of the Spinning Shuriken, named after the effect of channelling Chi into the fists. Once a Red Fist Initiate has helped the higher-ups in at least one bank robbery, they will complete their training. This involves learning how to use a katana and mastering their Chi energies. The Red Fist soldiers are feared by all the other ninja clans.

Powers

Power Bolt Ranged, Minor Damage(Energy/Smashing), Foe Knockback

Power Blast Ranged, Moderate Damage(Energy/Smashing), Foe Knockback

Energy Torrent Ranged (Cone), Moderate Damage(Energy/Smashing), Foe Knockback

Aim Self +To-Hit, +Damage

Explosive Blast Ranged (Targeted Area of Effect), Moderate Damage(Energy/Smashing), Foe Knockback

Nova Point Blank Area of Effect, Extreme Damage(Energy/Smashing), Foe Knockback, Self -Recovery

Sting of the Wasp Melee, Moderate Damage (Lethal), Foe -Defense

Gambler's Cut Melee, Minor Damage(Lethal), Foe -Defense

Shuriken Ranged, Minor Damage (Lethal)

Flashing Steel Melee (Cone), Moderate Damage (Lethal), Foe -Defense

Build Up Self +Damage, +Accuracy

Divine Avalanche Melee, Minor Damage (Lethal), Self +Defense

Soaring Dragon Melee, High Damage (Lethal), Foe Knockup, Foe -Defense

Bosses

Large Oni

These massive demons were summoned by the Clan's wizard, Master Suzuki. They are very powerful and can fly.

Powers

Scorch Melee, Minor Damage(Fire)

Fire Sword Melee, Moderate Damage(Fire/Lethal)

Fire Blast Ranged, Moderate Damage(Fire)

Cremate Melee, High Damage(Smashing/Fire)

Build Up Self +Damage, +To-Hit

Incinerate Melee, High Damage over Time(Fire)

Breath of Fire Close(Cone), Moderate Damage over Time(Fire)

Greater Fire Sword Melee, Superior Damage(Fire/Lethal)

Flares Ranged, Minor Damage(Fire)

Fire Ball Ranged(Targeted Area of Effect), Moderate Damage(Fire/Smashing)

Rain of Fire Ranged (Location Area of Effect) Minor Damage over Time(Fire)

Aim Self +To-Hit, +Damage

Blaze Ranged, High Damage(Fire)

Fly Toggle: Self Fly



Black Fist

The Red Fist are the up-front soldiers of the Clan of the Spinning Shuriken, named after the effect of channelling Chi into the fists. The Black Fist are soldiers of the Red Fist that have overloaded with Chi energy, becoming massive war machines. They are so strong that they wield two katanas as if they were one-handed weapons and their chi has turned demonic.

Powers

Nimble Slash Melee, Minor Damage (Lethal)

Power Slice Melee, Moderate Damage(Lethal)

Ablating Strike Melee, Moderate Damage (Lethal), Foe -Defense

Throwing Knives ???

Typhoon's Edge Point Blank Area of Effect Melee, Moderate Damage (Lethal)

Blinding Feint Melee, Moderate Damage (Lethal) Self +Damage +To-Hit

Vengeful Slice Melee, Moderate Damage(Lethal), Foe Knockdown

Sweeping Strike Melee (Cone), Superior Damage (Lethal)

One Thousand Cuts Melee (Cone), Superior Damage (Lethal)

Death Shroud Toggle: Point Blank Area of Effect, Minor Damage over Time(Negative)

Dark Embrace Toggle: Self +Resistance(Smash, Lethal, Negative, Toxic)

Murky Cloud Toggle: Self +Resistance(Fire, Cold, Energy, Negative, Endurance Drain)

Obsidian Shield Toggle: Self +Resistance(Psionic, Sleep, Hold, Disorient, Fear)

Dark Regeneration Point Blank Area of Effect, Minor Damage(Negative), Self: +Health

Cloak of Darkness Toggle: Self Stealth, +Defense, +Perception, +Resistance(Immobilize)

Oppressive Gloom Toggle: Point Blank Area of Effect, Foe: Disorient, Self: -Health

Soul Transfer Self Rez, Special

Elite Bosses

Kage

Kage is the head of the Red Fist Devision of the Clan of the Spinning Shuriken. He is so infinately full of Chi Energy that he has massive strength and more power over energy than any normal Red Fist or even a Black Fist. His body has been morphed by the energy.

Powers

Jab Minor DMG(Smash), Minor Disorient

Punch Moderate DMG(Smash), Knockback

Haymaker High DMG(Smash), Knockback

Hand Clap PBAoE, Foe Disorient, Knockback

Knockout Blow Extreme DMG(Smash), Foe: Hold, Knockup

Rage Self +DMG, +To-Hit, Delay Self(Weaken, Special

Hurl Ranged, High DMG(Smash), Knockback, -Fly

Foot Stomp PBAoE Melee, Moderate DMG(Smash), Knockback

Power Bolt Ranged, Minor Damage(Energy/Smashing), Foe Knockback

Power Blast Ranged, Moderate Damage(Energy/Smashing), Foe Knockback

Energy Torrent Ranged (Cone), Moderate Damage(Energy/Smashing), Foe Knockback

Explosive Blast Ranged (Targeted Area of Effect), Moderate Damage(Energy/Smashing), Foe Knockback




The Stone Avatar

The Stone Avatar was created from a mountain in Praetorian Cimerora by the leader of the Clan of the Spinning Shuriken, Sanamada the Quick, to lead the Shadow Arrows in Battle. It is deadly, as it has a wider range of arrows then the men it leads and it can take up stone armor to defend itself. Rumors go around saying its soul is bound to Sanamada's.

Powers

Snap Shot Ranged, Minor Damage (Lethal)

Aimed Shot Ranged, Moderate Damage (Lethal)

Fistful of Arrows Ranged (Cone), Moderate Damage (Lethal)

Blazing Arrow Ranged, High Damage (Lethal), Minor Damage over Time (Fire)

Aim Self +To-Hit, +Damage

Explosive Arrow Ranged (Targeted Area of Effect), Moderate Damage (Lethal/Smashing), Foe Knockback

Stunning Shot Ranged, Foe Disorient, Minor Damage (Smashing)

Rain of Arrows Ranged (Location Area of Effect), Extreme Damage over Time (Lethal)

Rock Armor Toggle Self +Defense(Lethal, Smashing), +Resistance(DeBuff Defense)

Stone Skin Auto: Self +Resistance(Lethal, Smashing)

Earth's Embrace Self +Max Health, +Resistance(Toxic)

Mud Pots Toggle: Point Blank Area of Effect, Minor Damage over Time(Fire), Foe: Immobilize, -Speed

Rooted Toggle: Self +Resistance(Knockback, Sleep, Disorient, Hold, Endurance Drain, Defense DeBuff), Self -Speed, +Regeneration

Brimstone Armor Toggle: Self +Resistance(Fire, Cold)

Crystal Armor Toggle: Self +Defense(Energy, Negative), +Resistance(Defense DeBuff)

Minerals Toggle: Self +Defense(Psionic), +Resistance(Confuse), +Perception

Granite Armor Self, +Resistance(All but Psionics), +Defense(All but Psionics), -Speed, -Recharge, -Damage


Arch Villains

Master Suzuki

Master Suzuki was once a Sorcerer in the Tsoo, when he met Sanamada the Quick in battle. They were both incredibly even. Eventually, Sanamada struck him hard enough to take him down. When Suzuki woke up, Sanamada explained that he had decided to teach him the ways of the Spinning Shuriken. From then on, Suzuki, the rare Tsoo Plant Sorcerer, belonged to the Clan of the Spinning Shuriken.

Powers

Entangle Ranged, Moderate Damage over Time(Smashing, Lethal), Foe: Immobilize

Strangler Ranged, Moderate Damage over Time(Smashing), Foe: Hold

Roots Ranged (Targeted Area of Effect), Minor Damage over Time(Smashing, Lethal), Foe: Immobilize

Spore Burst Ranged (Targeted Area of Effect), Foe Sleep

Seeds of Confusion Ranged (Cone), Foe: Confuse

Vines Ranged (Targeted Area of Effect), Foe: Hold

Carrion Creepers Summon Creepers, Ranged (Location Area of Effect), Foe: -Speed, -Fly, -Jump

Fly Trap Summon Fly Trap: Ranged Control Special

Power Bolt Ranged, Minor Damage(Energy/Smash), Foe: Knockback

Bone Smasher Melee, High Damage(Smash/Energy), Foe: Disorient

Power Push Ranged Minor Damage(Energy/Smash), Foe: High Knockback

Power Blast Ranged, Moderate Damage(Energy/Smash), Foe: Knockback

Power Boost Self +Special

Whirling Hands Point Blank Area of Effect Melee, Moderate Damage(Smash/Energy)

Total Focus Melee, Extreme Damage(Energy/Smash), Foe: Disorient

Sniper Blast Sniper, Superior Damage(Energy/Smash), Foe: Knockback

Power Burst Close, High Damage(Energy/Smash), Foe: Knockback



Sasumada the Silent

Sasumada is a relative of Sanamada the Quick, leader of the Clan of the Spinning Shuriken. He has more experience than all of the other ninjas in the clan put together... apart from Sanamada himself. He is an expert at ninjitsu and silent movement, hence the reason he is known as "Sasumada the Silent".

Powers

Thunder Kick Melee, Minor Damage (Smash), Minor Disorient

Storm Kick Melee, Moderate Damage (Smash)

Shuriken Ranged, Minor Damage (Lethal)

Cobra Strike Melee, Minor Damage (Smash), Foe Disorient

Focus Chi Self +Damage, +Accuracy

Crane Kick Melee, High Damage (Smash), Knockback

Crippling Axe Kick Melee, Moderate Damage (Smash), Foe Immobilize, -Speed, -Fly

Dragon's Tail Point Blank Area of Effect, Moderate Damage (Smash), Foe Knockback

Eagle's Claw Melee, Superior Damage (Smash), Foe Minor Disorient, +Special

Hide Toggle: Self Stealth, +Defense(Melee, Ranged, Area of Effect)

Ninja Reflexes Toggle: Self +Defense(Melee), +Resistance(Defense Debuff)

Danger Sense Toggle: Self +Defense(Ranged, Area of Effect), +Perception, +Resistance(Defense Debuff)

Caltrops Ranged (Location Area of Effect), Minor Damage over Time(Lethal), Foe: -Speed

Kuji-In Rin Self +Resistance(Disorient, Hold, Sleep, Immobilize, Confuse, Fear, Psionics)

Kuji-In Sha Self Heal, +Resistance(Toxic)

Smoke Flash Point Blank Area of Effect, Foe Placate

Blinding Powder Ranged (Cone), Foe: -Accuracy, Sleep, Confuse, -Perception

Kuji-In Retsu Self: +Defense, +Speed, +Recovery, +Resistance(Defense Debuff), +Special



Sanamada the Quick

Main Article: Sanamada the Quick

Sanamada is the current leader of the Clan of the Spinning Shuriken. His origins, like the clans, are shrouded in mystery, but he is a skilled leader and a practicing Dark Wizard.

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