Katy Kaboom

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Katy 1.JPG
Katy in standard costume
Katy Kaboom
Player: @Sofaspud
Origin: Technology
Archetype: Controller
Security Level: 37
Personal Data
Real Name: Katherine St. Clair
Known Aliases: None known
Species: Teenager
Age: ... *whistles innocently*
Height: 5-something
Weight: ... next question?
Eye Color: Blue
Hair Color: Brunette
Biographical Data
Nationality: USA
Occupation: Student
Place of Birth: Paragon City
Base of Operations: Paragon City
Marital Status: Uh, like NO?
Known Relatives: ... yes.
Known Powers
None; her gear does the heavy lifting
Known Abilities
Very good with electronics
Equipment
LOTS
No additional information available.
Kktitle.jpg

Student by day, hero by night (or whenever she can sneak out of class), Katy Kaboom is following in the footsteps of her grandfather and taking to the streets to fight evil -- and have a little bit of fun in the process.

But, uh, don't say a word to her folks, 'kay?


Contents

Affiliations

Supergroup

Heroes

None... so far. Katy tends to have to go it alone most of the time, due to her schedule, but she's starting to realize that solo action is more painful than it needs to be.

Villains

Personality

Katy's a bit of a geek, but not the reclusive sort. She's outgoing, outspoken, earnest, and more than a little idealistic; her geekness manifests in the things she enjoys studying, rather than in her personality. Most of the time. Unless it involves blinking lights, bleeding-edge technology, explosives, or some combination of all three, at which point most people will need a Geek-to-English dictionary to keep up.

As a hero, she takes her job very seriously -- it's her grandfather's legacy, after all -- and tends to want to, er, punish the bad guys a bit more than strictly necessary. She hasn't killed anyone, and probably never will, but some broken bones, severe contusions, or kicks to the ribs while they're down never really hurt anyone, right?

Finally, she IS a teenager, after all, with all the angst and drama that entails. Perhaps fortunately, she hasn't yet discovered a particular interest in boys -- or girls, for that matter -- and is content to be friends rather than getting more emotionally involved with anyone else. When pressed, she tends to sigh dismissively, though a few of her friends suspect she's secretly got a crush on someone. But who?

Powers

Katy doesn't seem to actually have any powers. If she does, it lies in her frankly amazing ability to MacGyver technology into doing things it isn't supposed to be able to do. Electronics and micro-mechanics are where she truly shines; while she's able to, say, use a computer (and fairly effectively at that), she's no uber-hacker extraordinaire. She's an electron pusher, not a code monkey. And she's very, very good at it.

Mind Control

Despite her fondness for things that go boom, Katy found early on that the unpredictable results of high explosives on the human body (or test dummies, in her case) made it unfeasible to take to the streets packing that level of heat. So, she turned to more refined, though no less effective, methods, and constructed her 'toys' appropriately.

The results of the Thug-A-Pult. Poor guy never knew what hit him.

Storm Summoning

Having decided that non-lethal was the way to go, Katy soon found that it was pretty hard to find things that could do the job without, y'know, frying the bad guy to a crisp or accidentally stranding them in another dimension or other really cool but not-so-heroic things like that. She finally settled on a few things that, while they aren't deadly, can be downright uncomfortable when used properly.

Additional Toys

Katy keeps a PPD-issue Tazer gun on hand. Y'know, just in case.

Katy using her flightsuit (not visible, you perv), wearing the colors of The Legendary. Also visible are the StunGloves Mk III.

Flight

Other


Abilities

Katy is phenomenally good with electronics. Like, spooky-good. She first programmed the VCR to get rid of the 'blinking 12:00' problem at the tender age of four. With a Baby's First Screwdriver plastic play-set. Those that have seen her work come away impressed, and often dismayed. She gleefully ignores the basic rules of electronic theory, brushes aside the need for anti-static equipment, and cheerfully tromps all over the circuit schematics printed on the data sheets. And somehow, it all works. She has to go back to the drawing board a few times, but she's stubborn and electronics seem to like her. Eventually, she makes it happen.

This, combined with her racial teenage ability to scarf down a metric ton of junk food and still be hungry half an hour later, makes her an unstoppable force of creation when she's in the mood. Just keep her supplied with Doritos and Dew, and make sure you keep clear until the dust settles.


Weaknesses and Limitations

Katy's reliance on technology has an obvious downside, and it's not the batteries -- that'd be easy to fix. What technology giveth, technology can also taketh away-eth. More times than she cares to think about, Katy's experienced a glitch in her toys. It can be something as relatively harmless as a simple misfire, or as potentially deadly as a total catastrophic meltdown. She's only experienced the latter once, so far, but it was at an exceedingly bad time: when she was about thirty stories up, testing her new Flightsuit. Which gave out. Amazingly, she survived the fall itself, though with grave injuries, but a roving pack of Hellions quickly saw to it that Katy visited the local medical center. She's learned to operate with some form of backup whenever possible, these days.

Another weakness is harder to work around. With her toys, Katy can fight a single enemy as easily as she can an entire mob of them, using multiple toys in quick succession to hold them in place, bounce them off the ceilings, toss them around, freeze their toes off, and so on. But none of it really hurts, and eventually even HER power packs start to run dry. It may take a while, but they do -- and when that happens, humiliated Hellions and outraged Outcasts don't make the most friendly of neighbors.


Equipment

You mean, aside from the garage-sale-sized pile of stuff she already carries?

Character History

Katherine St. Clair is following in her grandfather's footsteps down Hero Road. The old man shared her affinity for technology, though in his day it was more Victorian and mechanical, clockwork gears and steam-driven pistons rather than electronic pulses and solenoids. He was the one who created the tunnel network that Katy uses to get in and out of her home undetected. He was the one who inducted the butler, Craig, into the life of hero's aide. And when he died, he left his legacy to Katy, who shared her grandfather's passion for technology and heroic deeds.

(For a more thorough treatment of Katy's origins, please go here.)


Continuing Adventures!

(Katy's escapades are documented on The Legendary forums, and will be linked here for convenience)

Tales of The Legendary Comics


Battle Cries and Catch Phrases

Trivia

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